I’ve come close to killing my PC’s a few times, and while I’m willing to hand wave a lot of rules I don’t want to accidentally kill my PC’s due to a rules fail so I decided to nail the rules of death and dying as much as I could.
Being a programmer I struggle with the prose style of some rules so I decided to translate the “Injury and Death” section of the CRB into something more algorithmic and ended up with the following flow chart to consult whenever a player hits zero HP.
It has a number of entry conditions across the top and you follow it from there answering each section or taking the the action.
Green lines mean yes/action taken and red lines mean no/action not taken.
A lot of the healing options are optional, as even if you have resolve points or a medic nearby you/they can chose to let you die.
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